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05 - Stables
Stables
Hexen II
Information
Hub

Blackmarsh

Statistics
Puzzle Items

Shovel
Treasury Key
Stable Key
Pile of Sand
Bead of Glass

New Enemies

Red Spider

New Artifacts

Seal of the Ovinomancer
Helmet
Breastplate

Map
TBA
Level Chronology
Connected

King's Court

[Source]
The Stables are a level found within Blackmarsh, the first hub of Hexen II.

It was the place where the horses of the kingdom were once kept, yet there are none of them left, likely butchered (and eaten) by Eidolon's minions. Apart from the numerous haystacks, the area contains a well-equipped forge.

Objectives

Players' first priority is to acquire a shovel, which will be used to dig out the Treasury Key by the forge.

After visiting the altar of the Brotherhood of Hunger, players will be able to pursue another quest, in which they have to procure some sand and melt it to create glass.

Enemies

Notes

  • Even with foreknowledge of the Treasury Key's location, the player cannot dig for it until they have read the book explaining it in the stables.

Hexen II - Hubs & Levels
Hub 1
Blackmarsh
BlackmarshBarbicanThe MillKing's CourtStablesInner CourtyardForgotten Chapel
Palace EntranceFamine's Domain
Hub 2
Mazaera
Plaza of the SunObelisk of the MoonSquare of the StreamCourt of 1000 Warriors
Palace of ColumnsTomb of the High PriestBridge of StarsWell of Souls
Hub 3
Thysis
Temple of HorusPalace of the PharaohPyramid of AnubisTemple of Nefertum
Ancient Temple of NefertumShrine of NaosTemple of LightPestilence's Lair
Hub 4
Septimus
Hall of HeroesGardens of AthenaForum of ZeusReflecting PoolBaths of Demetrius
Temple of MarsColiseum of War
Hub 5
Return to Blackmarsh
CathedralTower of the Dark MageUnderhallsEidolon's OrdealEidolon's Lair

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