|Parias the Cleric|
|Weapons Used||Mace of Contrition|
In order to avoid being simply the "middle" character, the Cleric has a few unique abilities, such as unleashing poison gas clouds or draining life from his enemies.
- Speed: 7
- Armour: 8
- Magic: 6
- Strength: 6
From a lowly believer to a true spiritual leader - there are equal opportunities for both novice and veteran players.
- Altar Boy Very Easy
- Acolyte Easy
- Priest Normal
- Cardinal Hard
- Pope Very Hard
Mystic artifacts that mete out divine justice.
Each point of AC reduces all damage taken (except poison) by 5%. The cleric has a default armor value of 2.
Clerics are highly skilled in using shields to defend themselves, however they are not very fond of helmets:
- Falcon Shield - +5 Armor
- Amulet of Warding - +4 Armor
- Mesh Armor - +2 Armor
- Platinum Helm - +1 Armor
Wearing all armor pieces raises his armor to 14 (70% reduction). However, it can be raised to 18 (90% reduction) with the use of the dragonskin bracers.
The Cleric's use of flechettes is unique - instead of causing an explosion, they spawn a cloud of toxic gas, which is highly lethal to most enemies in the game, even some of the more powerful creatures.
The gas is toxic to the player as well and carelessness could lead to an involuntary suicide. Make sure you move away from the flechette before it breaks.
Mystic Ambit Incant
When the Cleric activates the Mystic Ambit Incant, it restores a significant amount of health to himself and his nearby allies (in cooperative play).