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01 - Blackmarsh
Blackmarsh
Hexen II
Information
Hub

Blackmarsh

Statistics
Puzzles

Loric's Bones

Puzzle Items

Bones of Leoric
Potion of Mythril Transmutation

New Enemies

Black Spider
Knight Archer
Skull Wizard

New Weapons

Ice Mace (Crusader)
Vorpal Sword (Paladin)
Hand Crossbow (Assassin)
Magic Missiles (Necromancer)

New Artifacts

Healing Vial
Quartz Flask
Blue Mana
Combined Mana
Torch
Tome of Power
Krater of Might
Amulet of Protection

Map
TBA
Level Chronology
Connected

The Mill
Barbican

[Source]
Blackmarsh is the first level of Blackmarsh, the first hub of Hexen II. It serves as an introductory level with fewer enemies and simpler puzzles.

The level consists of several indoor areas with a stretch of outdoor wilderness between them. The areas include an unnamed tomb, the tomb of Leoric, a small chapel and a wizard's laboratory.

Objectives

The player's first task is to obtain the Bones of Loric. Once they have been ground into dust at The Mill, they can be used to create a Potion of Mithril Transmutation.

Enemies

Notes

  • In the demo version of the game, this level also includes The Mill, which is otherwise a separate map in the full version.

Hexen II - Hubs & Levels
Hub 1
Blackmarsh
BlackmarshBarbicanThe MillKing's CourtStablesInner CourtyardForgotten Chapel
Palace EntranceFamine's Domain
Hub 2
Mazaera
Plaza of the SunObelisk of the MoonSquare of the StreamCourt of 1000 Warriors
Palace of ColumnsTomb of the High PriestBridge of StarsWell of Souls
Hub 3
Thysis
Temple of HorusPalace of the PharaohPyramid of AnubisTemple of Nefertum
Ancient Temple of NefertumShrine of NaosTemple of LightPestilence's Lair
Hub 4
Septimus
Hall of HeroesGardens of AthenaForum of ZeusReflecting PoolBaths of Demetrius
Temple of MarsColiseum of War
Hub 5
Return to Blackmarsh
CathedralTower of the Dark MageUnderhallsEidolon's OrdealEidolon's Lair

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